Cryterium Multimedia

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In this section, you will solve your questions about the concepts we work with:

1.- CMS:

Content Management System is a framework that allows you to create a website where the visitors can create and manage their own contents. It has an interface connected to one or more databases where the content is saved. The system lets you handle the content independently of the design. Therefore, if you create some contents, and then change the website design, this style change will apply to all existing and future contents. A CMS also allows the easy and controlled content publication by many editors. A classic example is: editors upload contents to the system, and then, when a user with a higher level approves them, they'll appear in the website.

2.- Joomla!:

Joomla! is an open source content management system platform for publishing content on the World Wide Web and intranets as well as a Model–view–controller (MVC) Web application framework. It is written in PHP, stores data in MySQL and includes features such as page caching, RSS feeds, printable versions of pages, news flashes, blogs, polls, search, and support for language internationalization.

3.- Posicionamiento

The Search Engine Positioning or Web Positioning, is the result of loading information from the biggest search engines' databases, by using search algorithms in the software.

4.- Hosting

A web hosting service is a type of Internet hosting service that allows individuals and organizations to make their own website accessible via the World Wide Web. Web hosts are companies that provide space on a server they own or lease for use by their clients.

5.- Web 2.0

The term "Web 2.0" (2004–present) is commonly associated with web applications that facilitate interactive information sharing, interoperability, user-centered design, and collaboration on the World Wide Web. Examples of Web 2.0 include web-based communities, hosted services, web applications, social-networking sites, video-sharing sites, wikis, blogs, mashups, and folksonomies. A Web 2.0 site allows its users to interact with other users or to change website content, in contrast to non-interactive websites where users are limited to the passive viewing of information that is provided to them.

6.- Usabilidad

Usability is a term used to denote the ease with which people can employ a particular tool or other human-made object in order to achieve a particular goal. Usability can also refer to the methods of measuring usability and the study of the principles behind an object's perceived efficiency or elegance. In the context of Internet, usability often refers to the elegance and clarity with which the interaction with a computer program or a web site is designed.

(source: wikipedia.org)

 

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